First of all, I am posting background questions for any character writeups. I will approve them and if approved, I will stat up your character. After that, here are the following rules to help run this better.
1. Please put IC in front of statements if you are playing In character. If you want to make comments outside of the game, please put OOC in front.
2. For now, I will take suggestions for game starters and I will also look at the writeups for inspiration.
3. I may say your character is too powerful or inclusive. Additionally, I might make tweaks to make it far for anyone else.
4. If you are interested, please make an effort to post at least every other day, unless you inform me ahead of time. I can make allowances for vacations and emergenies. Additionally, if you want out, tell me. I won't be offended but I need to know so I can keep things moving.
5. Standard language rules. Nothing offensive or vulgar.
6. Disclaimer: I made a PDF of this game available for purchase but I am not trying to get people to buy it. I will tell you anything needed for play. Additionally, if the game goes well, I will give active participants a free download. However, it will be a while before that offer is formally made since play by post games move slower than true tabletop.
1. How did they come into being? The group
may be: of shared kinship (first couple/family
pantheon); created by another Divinity; born
of a divinity and a mortal parent,
spontaneously born (a random event brings
about their birth), created by mortals (devices
or strange arcane rites has given them
powers.), merely a "cog in the Omniverse
machine" or created in some other way not
listed here.
2. Does the Divinity have relations and allies?
If so, who? If not, how have they survived for
so long? Relations and allies can serve as
sources for scenarios. I.e. they can get in
trouble, want a favor (initiated by either
party), offer alliances with other previously
unknown groups, etc.
3. Who are their enemies? No Divinity can
exist for very long without making enemies,
either directly or through their relations with
other beings. For enemies, there might have
one powerful one, several weaker ones, an
equal(s) with many minions on their side,
mortals under the protection of another
divinity, or beings from another part of the
Omniverse. Finally, having enemies gives the
Overseer possible plot hooks when creating
scenarios.
4. Where is their home dimension? What is
the Divinity’s domain like? What would
mortals think of it? How accessible is it to
other beings? Does the Divinity like exploring
other parts of the Omniverse? Are there parts
of the Omniverse that they do not like to
visit? Why? What would mortals think of it?
Is home similar to that of the mortals or not?
5. What are their virtues and vices? What
areas of existence do they excel in and which
areas do they struggle with on a continual
basis? What makes them mad? Happy? Sad?
Does the character even feel emotions? If not,
what is their purpose for existing?
6. What are the Divinity's hobbies? Do they
like to play games or does their idea of fun
involve practical jokes? Do they need constant
challenges or do they like a well-ordered
Omniverse they can watch in a relaxed
atmosphere?
7. How do their followers communicate with
them? Do they have to go through a mortal
representative? Are there rituals involved?
How does the Divinity keep prayers from
distracting them too much? What strictures,
if any, are there on mortal behavior? How do
they judge who is worthy to have their
prayer(s) answered?
8. Remember to use the portfolio and role
types for inspiration as well. A well-written
background is a helpful source for adventure
ideas.
9. Finally, please do not let a single set of
questions limit role-playing possibilities. Feel
free to come up with additional questions.